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Thaumaturgy : Cast and Clash
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Devlog
Devlog #7
April 03, 2021
by
Rize Up Studio
HOW COULD WE FORGET TO WRITE MARCH'S DEVELOPMENT LOG?? This is a development log for March. We are sorry if we release it late. But let us cut the chase and go deep to see what we've been working on f...
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Devlog #6
February 20, 2021
by
Rize Up Studio
As for January to February, we were busy testing our game to the closed local community, and despite the pandemic times, and the limitations to try the game thoroughly because we were unable to test t...
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Devlog #5
January 15, 2021
by
Rize Up Studio
We are working hard throughout the months during pandemic, so hard we forgot to write the December devlog T_T. For that, we apologize. But we are here now, sharing what's new for the game contents and...
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Devlog#4
October 26, 2020
by
Rize Up Studio
After long time not posting anything on devlog, we decided to create another devlog to make sure that we still develop this game. For the past month, we were trying to fix some of the code, splitting...
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Devlog#3
September 06, 2020
by
Rize Up Studio
After a month of completing the final semester report, and evaluating the mock up, we decided to continue our work. We started by evaluating the game design and the direction of the game. The game de...
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Prototype Released!! Devlog#2
July 15, 2020
by
Rize Up Studio
Not necessarily big, but we would love to announce that finally the Prototype of Project Mystic Art Brawl has been released! Now you can try the prototype of your project and share your thoughts about...
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Prototype Devlog#1
July 06, 2020
by
Rize Up Studio
We've been working for about one month to create the prototype of the game, so we are able to see the picture of how the game should be in implementation. We have included 2 characters with different...
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